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Tuesday, September 9, 2014

On the Subject of Mythology...

    On the subject of mythology… I could talk for hours. Be it Greek, Norse, Celtic (those of which my heritage and cultural experience are closest to), Egyptian, Hindu, Native American groups (which I love, though I am far from an expert), to Australian and Chinese (neither of which I know much about, though I would like to).
    Ancient religious texts (stories, etc.) share certain parallels with each other that are most fascinating. Take wolves, for instance: in many cultures, wolves (or another canine hunter) share a key role in mythology
    True, different cultures portray wolves (dingoes, jackals, etc.) in different lights, some positive, others negative, but it seems that ancient cultures agreed that these canines were important, so much so as to make them immortal in their mythos.
    Similarly, there are other character roles that are reflected across the geographical distances, similar in all places, such as the maverick, the bad brother: Loki, Mordred, Set
    I cannot claim to be an expert on mythology, but their methods of storytelling are worth noting. As with fairytales, all is concise and exaggerated. There is more than one version of nearly every story, as they were originally oral telling.
    Mythology’s purpose was to explain the world, and explain the culture of a civilization. An interesting example is Hera and Zeus from Greek myths. Hera is often seen as the nagging jealous wife, but perhaps she was merely striving to protect her realm: the family.
    While Zeus is king of the gods, very powerful, masculine and all that, Hera was the woman of the house, the keeper of the family and the protector of women, the role of a woman in Greco-Roman times.
    Myths are extended metaphors and parables. Interesting stories to look at individually, but often, there is far more depth than one originally sees. People (including myself) like to retell these myths, fairytales, and legends, but when we do that, it is all too easy to lose this depth.
    Consider depth and deeper meaning when righting this week.

Zoë 

Tuesday, September 2, 2014

Pixar’s 22 Rules of Storytelling

    This week, I happened across Pixar’s 22 Rules of Storytelling. I think that there is a lot of truth in these rules, not just fortune-cookie wisdom written by someone who knows nothing about good writing… or ‘storytelling’.
    Pixar is known for its fantastic computer-animated movies. (Fantastic is a word of opinion. If you disagree, do not be offended: they are well-constructed stories, generally.) They have (as of today) released 14 full-length films, not including many more shorts.
    You could say that Pixar is known for their stories having heart. Some are heartbreaking, but all are beautiful, to me, and their advice is simple and heartfelt. Here is their list, copied from their site.
  1. You admire a character for trying more than for their successes.
  2. You gotta keep in mind what's interesting to you as an audience, not what's fun to do as a writer. They can be v. different.
  3. Trying for theme is important, but you won't see what the story is actually about til you're at the end of it. Now rewrite.
  4. Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.
  5. Simplify. Focus. Combine characters. Hop over detours. You'll feel like you're losing valuable stuff but it sets you free.
  6. What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
  7. Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.
  8. Finish your story, let go even if it's not perfect. In an ideal world you have both, but move on. Do better next time.
  9. When you're stuck, make a list of what WOULDN'T happen next. Lots of times the material to get you unstuck will show up.
  10. Pull apart the stories you like. What you like in them is a part of you; you've got to recognize it before you can use it.
  11. Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you'll never share it with anyone.
  12. Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.
  13. Give your characters opinions. Passive/malleable might seem likable to you as you write, but it's poison to the audience.
  14. Why must you tell THIS story? What's the belief burning within you that your story feeds off of? That's the heart of it.
  15. If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
  16. What are the stakes? Give us reason to root for the character. What happens if they don't succeed? Stack the odds against.
  17. No work is ever wasted. If it's not working, let go and move on - it'll come back around to be useful later.
  18. You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.
  19. Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
  20. Exercise: take the building blocks of a movie you dislike. How d'you rearrange them into what you DO like?
  21. You gotta identify with your situation/characters, can't just write ‘cool'. What would make YOU act that way?
  22. What's the essence of your story? Most economical telling of it? If you know that, you can build out from there.
Let’s take some advice from Pixar. After all, they have many successes.

Zoë